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@ -7,9 +7,6 @@ |
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import { NiceVector2d } from 'dtp-nice-game'; |
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import NiceSprite from 'dtp-nice-game/lib/nice-sprite.js'; |
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const CANVAS_WIDTH = 960; |
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const CANVAS_HEIGHT = 540; |
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const CELL_WIDTH = 82; |
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const CELL_HEIGHT = 128; |
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@ -20,7 +17,7 @@ const CELL_HEIGHT = 128; |
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export default class GamePlayer extends NiceSprite { |
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constructor (game) { |
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super(game, new NiceVector2d(CANVAS_WIDTH / 2, CANVAS_HEIGHT - 20)); |
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super(game, new NiceVector2d(game.playfield.width / 2, game.playfield.height - 20)); |
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this.game = game; |
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this.moveSpeed = 12; |
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this.registration = new NiceVector2d(CELL_WIDTH / 2, CELL_HEIGHT); |
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